status2d.h (676B)
1 #define bar_height 15 2 3 #define RED "#AA2222" 4 #define ORANGE "#AA7700" 5 #define GREEN "#00AA00" 6 #define BRBG "#1A413A" 7 #define BLACK "#000000" 8 #define GREY "#888888" 9 #define YELLOW "#AAAA00" 10 #define WHITE "#CCCCCC" 11 12 void s2d_reset(int fg, int bg); 13 void s2d_finish(void); 14 void s2d_rect(unsigned x, unsigned y, unsigned w, unsigned h); 15 void s2d_border(unsigned x, unsigned y, unsigned w, unsigned h, unsigned px); 16 void s2d_bar(unsigned x, unsigned y, unsigned w, unsigned h, unsigned px, unsigned percent); 17 void s2d_divider(void); 18 void s2d_fg(char *fg); 19 void s2d_bg(char *bg); 20 void s2d_forward(int px); /* negative to advance past drawn objects */ 21 void s2d_print(char *fmt, ...);